At DigiKey, they have 16MHz and 20MHz Microcontrollers such as this one that has 16Kx8 (128K) RAM and 128KB program memory. I know for emulation you usually need much higher specs than the original device, so I'd guess I would need a chip with at least 2x if not 4x or 5x the clock speed of the original, and some RAM overhead, as my emulation software would not be 100% efficient. ROM: Up to 8mb (stored on game cartridge, or in my case, a microSD card) I figure a (fairly complicated) Arduino setup could do the job as the specs of the original gameboy are as follows: Goal: Create a device smaller than the original gameboy with the ability to emulate multiple games stored as ROMs on a microSD card.
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